Simple 2D game based on avoiding asteroids while controlling a rocket
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
Abheek Dhawan e84a2c838f Minor changes 4 years ago
Fonts Add fonts to menu 4 years ago
Game Scenes Minor changes 4 years ago
Images and Anims Minor changes 4 years ago
Objects Improve visuals 4 years ago
Scripts Change input method 4 years ago
.gitignore Add coins 4 years ago
LICENSE Add LICENSE 4 years ago
README.md Update README.md 4 years ago
TODO.md Minor changes 4 years ago
default_env.tres Add files 4 years ago
export_presets.cfg Minor changes 4 years ago
project.godot Change input method 4 years ago

README.md

SpacEscape2D

Created by Abheek Dhawan

SpacEscape2D is a simple 2D game centered around controlling a rocket while avoiding asteroids. It was created using the Godot Engine and is the newer version of a 3D game I made in the Unity Engine.

Current and planned supported operating systems:

  • HTML
  • Linux
  • macOS
  • Windows
  • Android
  • iOS
  • Raspberry Pi (deb)

TODO

Currently the game is lacking a few features which are still in development:

  • Game saves Game saves have been added! They currently store coins, but storing the hi-score is still a work-in-progress.
  • Coins/currency
  • Powerups I am also working on a "story mode," which incorporates different powerups and such and works kind of like a step-by-step introduction to all of the elements in the game (most of which have not been added yet). I am also trying to figure out a workflow in which I can add a beta branch to GitHub in order to introduce some new features beforehand so that they can be tested out.

Thanks for checking out my game!