Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 2.4 MiB |
After Width: | Height: | Size: 607 KiB |
After Width: | Height: | Size: 9.5 KiB |
@ -0,0 +1,34 @@ |
|||
[remap] |
|||
|
|||
importer="texture" |
|||
type="StreamTexture" |
|||
path="res://.import/pausebutton.png-fce1a35638d9c9e5e5680ee254349c04.stex" |
|||
metadata={ |
|||
"vram_texture": false |
|||
} |
|||
|
|||
[deps] |
|||
|
|||
source_file="res://Images and Anims/In Game/pausebutton.png" |
|||
dest_files=[ "res://.import/pausebutton.png-fce1a35638d9c9e5e5680ee254349c04.stex" ] |
|||
|
|||
[params] |
|||
|
|||
compress/mode=0 |
|||
compress/lossy_quality=0.7 |
|||
compress/hdr_mode=0 |
|||
compress/bptc_ldr=0 |
|||
compress/normal_map=0 |
|||
flags/repeat=0 |
|||
flags/filter=true |
|||
flags/mipmaps=false |
|||
flags/anisotropic=false |
|||
flags/srgb=2 |
|||
process/fix_alpha_border=true |
|||
process/premult_alpha=false |
|||
process/HDR_as_SRGB=false |
|||
process/invert_color=false |
|||
stream=false |
|||
size_limit=0 |
|||
detect_3d=true |
|||
svg/scale=1.0 |
After Width: | Height: | Size: 1.1 KiB |
@ -0,0 +1,34 @@ |
|||
[remap] |
|||
|
|||
importer="texture" |
|||
type="StreamTexture" |
|||
path="res://.import/playbutton.png-f46f169e8e383816c2f7e25c5dc62b3c.stex" |
|||
metadata={ |
|||
"vram_texture": false |
|||
} |
|||
|
|||
[deps] |
|||
|
|||
source_file="res://Images and Anims/In Game/playbutton.png" |
|||
dest_files=[ "res://.import/playbutton.png-f46f169e8e383816c2f7e25c5dc62b3c.stex" ] |
|||
|
|||
[params] |
|||
|
|||
compress/mode=0 |
|||
compress/lossy_quality=0.7 |
|||
compress/hdr_mode=0 |
|||
compress/bptc_ldr=0 |
|||
compress/normal_map=0 |
|||
flags/repeat=0 |
|||
flags/filter=true |
|||
flags/mipmaps=false |
|||
flags/anisotropic=false |
|||
flags/srgb=2 |
|||
process/fix_alpha_border=true |
|||
process/premult_alpha=false |
|||
process/HDR_as_SRGB=false |
|||
process/invert_color=false |
|||
stream=false |
|||
size_limit=0 |
|||
detect_3d=true |
|||
svg/scale=1.0 |
Before Width: | Height: | Size: 835 KiB After Width: | Height: | Size: 6.4 KiB |
@ -1,15 +0,0 @@ |
|||
[remap] |
|||
|
|||
importer="ogg_vorbis" |
|||
type="AudioStreamOGGVorbis" |
|||
path="res://.import/menu.ogg-98e0c28691ee2b4507b45873b3dde0d1.oggstr" |
|||
|
|||
[deps] |
|||
|
|||
source_file="res://Music and Sounds/menu.ogg" |
|||
dest_files=[ "res://.import/menu.ogg-98e0c28691ee2b4507b45873b3dde0d1.oggstr" ] |
|||
|
|||
[params] |
|||
|
|||
loop=true |
|||
loop_offset=0 |
@ -0,0 +1,17 @@ |
|||
extends Label |
|||
|
|||
var hiscore = 0 |
|||
|
|||
func load_game(): |
|||
var save_game = File.new() |
|||
if not save_game.file_exists("user://savegame.save"): |
|||
return |
|||
save_game.open("user://savegame.save", File.READ) |
|||
while save_game.get_position() < save_game.get_len(): |
|||
var data = parse_json(save_game.get_line()) |
|||
hiscore = data["hiscore"] |
|||
|
|||
|
|||
func _ready(): |
|||
load_game() |
|||
text="Hi-Score\n" + str(round(hiscore)) |
@ -0,0 +1,31 @@ |
|||
extends Node2D |
|||
|
|||
var lastscore = 0 |
|||
var hiscore = 0 |
|||
|
|||
func load_game(): |
|||
var save_game = File.new() |
|||
if not save_game.file_exists("user://savegame.save"): |
|||
return |
|||
save_game.open("user://savegame.save", File.READ) |
|||
while save_game.get_position() < save_game.get_len(): |
|||
var data = parse_json(save_game.get_line()) |
|||
# lastscore = data["lastscore"] |
|||
hiscore = data["hiscore"] |
|||
|
|||
func _ready(): |
|||
load_game() |
|||
var ScoreLabel = Label.new() |
|||
add_child(ScoreLabel) |
|||
ScoreLabel.set_owner(get_tree().get_edited_scene_root()) |
|||
var HiScoreLabel = Label.new() |
|||
add_child(HiScoreLabel) |
|||
HiScoreLabel.set_owner(get_tree().get_edited_scene_root()) |
|||
|
|||
ScoreLabel.text = str(lastscore) |
|||
HiScoreLabel.text = str(hiscore) |
|||
|
|||
|
|||
print(ScoreLabel.text) |
|||
print (HiScoreLabel.text) |
|||
print(HiScoreLabel.rect_position) |
@ -0,0 +1,4 @@ |
|||
extends Button |
|||
|
|||
func _process(delta): |
|||
|
@ -0,0 +1,17 @@ |
|||
extends Label |
|||
|
|||
var lastscore = 0 |
|||
|
|||
func load_game(): |
|||
var save_game = File.new() |
|||
if not save_game.file_exists("user://savegame.save"): |
|||
return |
|||
save_game.open("user://savegame.save", File.READ) |
|||
while save_game.get_position() < save_game.get_len(): |
|||
var data = parse_json(save_game.get_line()) |
|||
lastscore = data["lastscore"] |
|||
|
|||
|
|||
func _ready(): |
|||
load_game() |
|||
text="Score\n" + str(round(lastscore)) |