Simple 2D game based on avoiding asteroids while controlling a rocket
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12 lines
238 B

extends Node2D
var time = 0
func _process(delta):
time += delta
rotation = sin(2*time)/10
func _input(event):
if event is InputEventScreenTouch:
if event.pressed == true:
get_tree().change_scene("res://Game Scenes/Game.tscn")