[gd_scene load_steps=6 format=2] [ext_resource path="res://Objects/Rocket.tscn" type="PackedScene" id=1] [ext_resource path="res://Scripts/Rocket.gd" type="Script" id=2] [ext_resource path="res://Images and Anims/In Game/background.png" type="Texture" id=3] [ext_resource path="res://Scripts/AsteroidSpawn.gd" type="Script" id=4] [ext_resource path="res://Scripts/Score.gd" type="Script" id=5] [node name="Game" type="Node2D"] script = ExtResource( 4 ) [node name="Rocket" parent="." instance=ExtResource( 1 )] position = Vector2( 512, 300 ) scale = Vector2( 2, 2 ) script = ExtResource( 2 ) [node name="Camera2D" type="Camera2D" parent="Rocket"] offset = Vector2( 0, -220 ) current = true smoothing_enabled = true [node name="Label" type="Label" parent="Rocket"] margin_left = 13.0 margin_top = 9.0 margin_right = 44.0 margin_bottom = 27.0 script = ExtResource( 5 ) __meta__ = { "_edit_use_anchors_": false } [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] motion_scale = Vector2( 0.01, 0.01 ) [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] position = Vector2( 89.4544, -100.794 ) scale = Vector2( 5, 5 ) texture = ExtResource( 3 )