diff --git a/Game Scenes/Game.tscn b/Game Scenes/Game.tscn index ed99352..af7e22c 100644 --- a/Game Scenes/Game.tscn +++ b/Game Scenes/Game.tscn @@ -79,7 +79,6 @@ __meta__ = { position = Vector2( -8.0022, -34.2137 ) scale = Vector2( 0.401688, 0.401688 ) frames = SubResource( 6 ) -frame = 4 playing = true [node name="ParallaxBackground" type="ParallaxBackground" parent="."] diff --git a/Images and Anims/Other/logo.png b/Images and Anims/Other/logo.png new file mode 100644 index 0000000..dab144f Binary files /dev/null and b/Images and Anims/Other/logo.png differ diff --git a/Images and Anims/Other/logo.png.import b/Images and Anims/Other/logo.png.import new file mode 100644 index 0000000..8518e07 --- /dev/null +++ b/Images and Anims/Other/logo.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/logo.png-68468c44ea20a2db3f6f75c6e30fd1d3.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Images and Anims/Other/logo.png" +dest_files=[ "res://.import/logo.png-68468c44ea20a2db3f6f75c6e30fd1d3.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/project.godot b/project.godot index f52f162..34519ca 100644 --- a/project.godot +++ b/project.godot @@ -18,6 +18,7 @@ _global_script_class_icons={ config/name="SpacEscape" config/description="Simple game based on avoiding asteroids while controlling a rocket." run/main_scene="res://Game Scenes/Game.tscn" +boot_splash/image="res://Images and Anims/Other/logo.png" config/icon="res://Images and Anims/Other/icon.png" [input]