SpacEscape2D is a simple 2D game centered around controlling a rocket while avoiding asteroids. It was created using the `Godot Engine` and is the newer version of a 3D game I made in the `Unity Engine`.
Currently the game is lacking a few features which are still in development:
- Game saves
- Coins/currency
- Powerups
I am also working on a "story mode," which incorporates different powerups and such and works kind of like a step-by-step introduction to all of the elements in the game (most of which have not been added yet). I am also trying to figure out a workflow in which I can add a `beta` branch to `GitHub` in order to introduce some new features beforehand so that they can be tested out.