Simple 2D game based on avoiding asteroids while controlling a rocket
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="SpacEscape"
config/description="Simple game based on avoiding asteroids while controlling a rocket."
run/main_scene="res://Game Scenes/MainMenu.tscn"
boot_splash/image="res://Images and Anims/Other/logo.png"
config/icon="res://Images and Anims/Other/icon.png"
[display]
window/size/width=828
window/size/height=1792
[input]
turn_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
turn_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
[rendering]
environment/default_environment="res://default_env.tres"