Simple 2D game based on avoiding asteroids while controlling a rocket
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Images and Anims/In Game/asteroid.png" type="Texture" id=1]
[ext_resource path="res://Scripts/AsteroidDestroy.gd" type="Script" id=2]
[sub_resource type="CapsuleShape2D" id=1]
radius = 7.104
height = 13.424
[node name="Asteroid" type="RigidBody2D"]
mode = 1
gravity_scale = 0.0
script = ExtResource( 2 )
[node name="Collider" type="CollisionShape2D" parent="."]
position = Vector2( 1.99598, -2.12905 )
rotation = 1.5708
shape = SubResource( 1 )
[node name="Body" type="Sprite" parent="."]
texture = ExtResource( 1 )